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Rebirth Of Island Download] [key Serial]

Updated: Mar 30, 2020





















































About This Game "Rebirth of Island" is a hardcore survival game taking place in a wild, unknown world ruled with its own laws and customs. Your name is Gaius, an astronaut from Earth. You were sent on a space expedition in order to find a greater, more refined planet to occupy. Unfortunately, your ship was hit and you must crash land on a nearby unknown planet full of dangerous creatures. Your primary goal is to survive and to find your true calling on this mysterious planet. Key points: Procedurally Generated Planet: After each death a new planet with its own climate, rules, peculiarities and inhabitants appears. Goals: You need to survive! Collect resources you need, build your shelter, and adapt to your dangerous surroundings. Try not to let your settlers die! Help them survive the many dangerous nights ahead. The distribution of energy and resources: You have to build shelters for your settlers, feed and protect them. In exchange, they will work for you. You can assign them to extract resources, build new homes, and run maintenance on any built homes. Continuous Updates: Join the active community to help shape the game's future! Give feedback, and participate in discussions with the developer and other players.Official pages: 7aa9394dea Title: Rebirth of IslandGenre: Adventure, Indie, RPG, StrategyDeveloper:Yo_SerjioPublisher:Yo_SerjioRelease Date: 4 Nov, 2016 Rebirth Of Island Download] [key Serial] Great concept, but plays super clunky with incomprehensible UI. I play Dwarf Fortress so I'm used to a lot of complicated UI, but this is worse because the UI simply makes no sense at all and the tutorial takes almost an hour to complete and still doesn't manage to explain it. You must perform all kinds of complex actions like tapping one key, holding an other key, and then using the mouse to select something that pops up in the interface, and then holding down a mouse button for a long time and this is just impossible to memorize. Meanwhile quests tell you to gather resources and craft items, without telling you what to look for or which of the million of crafting prerequisites and menus you need for these.Stay away, and just play Dwarf Fortress for free if you want a complicated sandbox survival game.. Abandonware. Dev has stated that they have moved onto another project.. https:\/\/youtu.be\/IAvdyCD08eIThis game really surprised me. I thought that it will be just another crash into the planet, scavenge to survive game. But it has very unique feel to it also it starts not how I expected at all (so thats a big plus). I enjoy the fact that all placed items are visually represented (aren't just numbers in some inventory box). So far game looks and feels amazing. The only few and very small minuses that I could mention:1)The fact that tutorial could tell you how to place items. Since when you walk infront of the storage it prompts you to use E. But in reality you need to equip the item and than new letter Q comes up. One extra line of eqip item to place it could be helpfull. But I guess you can figure it out yourself.2) The control sistem is a bit well unnatural. You need to press bunch of butons to acces different things. Which when you get used to it is fine, but could be changed either to RTY or 1,2,3 instead of TBG. 3) You dont really get explanation why you leave the ship? Where are you going? Who are you ? What is your objective? A small intro text would be nice. But once again if you read description of the game you kinda get the backstory so it's just a minor thing.Other than those things game is really great and I am looking forward to playing more of it as well as seeing the progress of updating it. Overall developer did a great job, and created something that has distinctive feel to it . Which is something that is difficult to acomplish these days. P.S. sorry for my mistakes english is not my native language :). Initially wouldn't run but after I got the game to start, it was ok. Tutorial wasn't fully flushed out so there were some game mechanics I had to figure out on my own. The UI is weird because sometimes you hover and release to grab an item and other times you click. After about 3 minutes of farming resources my inventory would be full and I couldn't pick up anything even if was an arrow that I just used said resources to make. Since there was no "Inventory capacity %" or weight value attached to the items, I had no idea when it was full or not.Also there was no hot bar to easily switch to frequently used tools (pick axe, hatchet, etc.). That made it harder to go out and farm or build.Overall, I'm glad I bought it on sale for like $2. Wouldn't have wanted to pay anymore for that. Still, there are much better survival\/sandbox games out there.. Besides the odd bit of meat vanishing, this game is great. The creator\/developer of this game is quick to fix bugs and crashes, and is very helpful.. https:\/\/youtu.be\/IAvdyCD08eIThis game really surprised me. I thought that it will be just another crash into the planet, scavenge to survive game. But it has very unique feel to it also it starts not how I expected at all (so thats a big plus). I enjoy the fact that all placed items are visually represented (aren't just numbers in some inventory box). So far game looks and feels amazing. The only few and very small minuses that I could mention:1)The fact that tutorial could tell you how to place items. Since when you walk infront of the storage it prompts you to use E. But in reality you need to equip the item and than new letter Q comes up. One extra line of eqip item to place it could be helpfull. But I guess you can figure it out yourself.2) The control sistem is a bit well unnatural. You need to press bunch of butons to acces different things. Which when you get used to it is fine, but could be changed either to RTY or 1,2,3 instead of TBG. 3) You dont really get explanation why you leave the ship? Where are you going? Who are you ? What is your objective? A small intro text would be nice. But once again if you read description of the game you kinda get the backstory so it's just a minor thing.Other than those things game is really great and I am looking forward to playing more of it as well as seeing the progress of updating it. Overall developer did a great job, and created something that has distinctive feel to it . Which is something that is difficult to acomplish these days. P.S. sorry for my mistakes english is not my native language :). I got this game for 35 cents, and I can tell you in the state it's in it's still not really worth it. I crashed upon first start up and then got to the space ship tutorial area which for some reason dropped me to 14 fps, which doesn't make sense being that this game isn't anywhere near graphically intensive. But I decided to go with it and play anyway, which leads me to say that the UI and controls are bad. Just bad. It doesn't tell you what you're doing and has a bunch of buttons to press to interact rather than just using E or mouse 1 like you'd think you would. The fact that you can only grab one item from a stack at once and then have to drag it is just stupid. Make use of mouse 2. After struggling to figure out what to do for a minute or two, pressing Q, E, F, and V just to interact with something and craft I crashed when clicking on the link to review\/give feedback on the main menu. This game also graphically has no optimization. Only screen res and that's it. I may give it another go sometime, but right now with that first experience I already have to give it a down vote.If these things got fixed, redone, etc. I'd see about changing to an up vote.. Its fun and interesting but kind of difficult to learn. Also feeding the colonists is really annoying.Edit: feeding colonists is a lot easier now, highly recomend game.

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